Chess Puzzle #0fwWJ — Intermediate, Black to move, middlegame

Rating 1389 · Intermediate · advantage, attraction, exposed king, kingside attack, long, middlegame.

Position

White: king g1; queen g2; rooks d1/e2; bishops c2/f2; knight g3; pawns a2/b4/c5/d5/e4/f3. Black: king g7; queen f4; rooks h3/h8; bishops b7/e7; pawns a6/b5/c7/d7/e5/f7/g5/g6. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Nf1 — knight g3→f1. Now Black to move.
  2. Best move: Rh1+ — rook h3→h1, gives check. Opponent replies Qxh1 (queen g2→h1, captures rook).
  3. Best move: Rxh1+ — rook h8→h1, captures queen, gives check. Opponent replies Kxh1 (king g1→h1, captures rook).
  4. Best move: Qxf3+ — queen f4→f3, captures pawn, gives check.

Tactical themes

advantage, attraction, exposed king, kingside attack, long, middlegame. The key move Rxh1+ captures with check, forcing a response.

Position data

FEN: 7r/1bppbpk1/p5p1/1pPPp1p1/1P2Pq2/5PNr/P1B1RBQ1/3R2K1 w - - 8 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.