Chess Puzzle #0hhJ6 — Beginner, White to move, middlegame

Rating 1086 · Beginner · advantage, discovered attack, discovered check, endgame, fork, short.

Position

White: king h2; rook a8; bishop b6; knight e6; pawns f4/g2/h3. Black: king h7; rook d7; knights b4/c6; pawns a3/b5/g7/h6. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: a2 — pawn a3→a2. Now White to move.
  2. Best move: Nf8+ — knight e6→f8, gives check. Opponent replies Kg8 (king h7→g8).
  3. Best move: Nxd7+ — knight f8→d7, captures rook, gives check.

Tactical themes

advantage, discovered attack, discovered check, endgame, fork, short. The key move Nxd7+ captures with check, forcing a response.

Position data

FEN: R7/3r2pk/1Bn1N2p/1p6/1n3P2/p6P/6PK/8 b - - 1 39

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.