Chess Puzzle #0jJWj — Intermediate, White to move, middlegame

Rating 1395 · Intermediate · endgame, mate, mate in 2, short.

Position

White: king h3; rooks e7/h6; pawns f3/g2. Black: king f5; rook d5; bishop b6; pawns b3/c7/d6/g5/h4. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Kf4 — king f5→f4. Now White to move.
  2. Best move: Rf6+ — rook h6→f6, gives check. Opponent replies Rf5 (rook d5→f5).
  3. Best move: Re4# — rook e7→e4, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Re4# delivering checkmate.

Position data

FEN: 8/2p1R3/1b1p3R/3r1kp1/7p/1p3P1K/6P1/8 b - - 1 48

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.