Chess Puzzle #0jWjR — Beginner, White to move, middlegame

Rating 862 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king h2; queen g6; rook g1; bishop d3; knight c3; pawns a2/b2/d4/f2/f3/h3. Black: king g8; queen e7; rooks e8/f8; knights d7/g7; pawns a7/b7/c6/d5. Black is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rf7 — rook f8→f7. Now White to move.
  2. Best move: Qh7+ — queen g6→h7, gives check. Opponent replies Kf8 (king g8→f8).
  3. Best move: Qh8# — queen h7→h8, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh8# delivering checkmate.

Position data

FEN: 4rrk1/pp1nq1n1/2p3Q1/3p4/3P4/2NB1P1P/PP3P1K/6R1 b - - 2 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.