Chess Puzzle #0jf92 — Beginner, White to move, middlegame

Rating 856 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen h4; rooks a1/f1; bishops d3/e3; knight c3; pawns a2/b2/c2/f2/g2/h2. Black: king g8; queen d8; rooks a8/f8; bishops e6/e7; knight f6; pawns a6/b7/c5/e5/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nd5 — knight f6→d5. Now White to move.
  2. Best move: Qxh7# — queen h4→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r2q1rk1/1p2bppp/p3bn2/2p1p3/7Q/2NBB3/PPP2PPP/R4RK1 b - - 1 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.