Chess Puzzle #0jiNp — Intermediate, White to move, endgame

Rating 1401 · Intermediate · crushing, endgame, long, quiet move.

Position

White: king h3; rook f6; pawns a2/c7/d4/h2. Black: king g1; rook g8; pawns f2/h6. White is ahead by 2 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: f1=Q+ — pawn f2→f1, promotes to queen, gives check. Now White to move.
  2. Best move: Rxf1+ — rook f6→f1, captures queen, gives check. Opponent replies Kxf1 (king g1→f1, captures rook).
  3. Best move: d5 — pawn d4→d5. Opponent replies Rc8 (rook g8→c8).
  4. Best move: d6 — pawn d5→d6.

Tactical themes

crushing, endgame, long, quiet move. The key move Rxf1+ captures with check, forcing a response.

Position data

FEN: 6r1/2P5/5R1p/8/3P4/7K/P4p1P/6k1 b - - 2 44

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.