Chess Puzzle #0kPfJ — Beginner, Black to move, middlegame

Rating 885 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king h1; queen e2; rooks a1/e1; bishop b7; pawns a5/b2/c3/d3/f2/g2. Black: king h8; queen h6; rook f8; bishop e5; pawns a7/c7/d6/g7/h7. White is ahead by 6 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Kg1 — king h1→g1. Now Black to move.
  2. Best move: Qh2+ — queen h6→h2, gives check. Opponent replies Kf1 (king g1→f1).
  3. Best move: Qh1# — queen h2→h1, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qh1# delivering checkmate.

Position data

FEN: 5r1k/pBp3pp/3p3q/P3b3/8/2PP4/1P2QPP1/R3R2K w - - 1 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.