Chess Puzzle #0kjnM — Intermediate, Black to move, middlegame

Rating 1238 · Intermediate · crushing, discovered attack, endgame, long.

Position

White: king g1; queen g6; rook a7; bishop d5; pawns a2/b4/e3/f2/g2/h2. Black: king h8; queen g8; rook c3; bishop g7; pawns a6/b5/h6. White is ahead by 3 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: h3 — pawn h2→h3. Now Black to move.
  2. Best move: Rc1+ — rook c3→c1, gives check. Opponent replies Kh2 (king g1→h2).
  3. Best move: Be5+ — bishop g7→e5, gives check. Opponent replies f4 (pawn f2→f4).
  4. Best move: Qxg6 — queen g8→g6, captures queen.

Tactical themes

crushing, discovered attack, endgame, long. The key move is Rc1+.

Position data

FEN: 6qk/R5b1/p5Qp/1p1B4/1P6/2r1P3/P4PPP/6K1 w - - 3 36

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.