Chess Puzzle #0ksMf — Beginner, White to move, opening

Rating 854 · Beginner · advantage, attraction, long, opening.

Position

White: king e1; queen a4; rooks a1/h1; bishop b5; knights b1/f3; pawns a2/b2/d4/e3/f2/g2/h2. Black: king e8; queen d8; rooks b8/h8; bishops f8/g4; knight d7; pawns a7/b7/d5/e6/f7/g7/h7. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: a6 — pawn a7→a6. Now White to move.
  2. Best move: Bxd7+ — bishop b5→d7, captures knight, gives check. Opponent replies Qxd7 (queen d8→d7, captures bishop).
  3. Best move: Qxd7+ — queen a4→d7, captures queen, gives check. Opponent replies Kxd7 (king e8→d7, captures queen).
  4. Best move: Ne5+ — knight f3→e5, gives check.

Tactical themes

advantage, attraction, long, opening. The key move Bxd7+ captures with check, forcing a response.

Position data

FEN: 1r1qkb1r/pp1n1ppp/4p3/1B1p4/Q2P2b1/4PN2/PP3PPP/RN2K2R b KQk - 3 9

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.