Chess Puzzle #0m7Ck — Beginner, White to move, middlegame

Rating 644 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king e1; queen c3; rooks a1/h1; knights f3/f5; pawns a2/b2/d5/e3/f2/g2/h3. Black: king g8; queen c7; rooks a8/f8; bishop e7; knight f6; pawns a7/b7/c6/f7/g7/h6. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxd5 — knight f6→d5, captures pawn. Now White to move.
  2. Best move: Qxg7# — queen c3→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r4rk1/ppq1bpp1/2p2n1p/3P1N2/8/2Q1PN1P/PP3PP1/R3K2R b KQ - 0 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.