Chess Puzzle #0mD7r — Intermediate, White to move, middlegame

Rating 1540 · Intermediate · advantage, attraction, middlegame, sacrifice, very long.

Position

White: king h2; rooks a1/g1; bishops c3/d5; pawns a2/b2/c4/d3/h3. Black: king g7; rooks c8/e8; bishop f8; knight g6; pawns a6/b5/f5/f6/h6. Material is balanced. White to move.

Solution (4 moves)

  1. Opponent setup: Re3 — rook e8→e3. Now White to move.
  2. Best move: Rxg6+ — rook g1→g6, captures knight, gives check. Opponent replies Kxg6 (king g7→g6, captures rook).
  3. Best move: Rg1+ — rook a1→g1, gives check. Opponent replies Kh7 (king g6→h7).
  4. Best move: Bg8+ — bishop d5→g8, gives check. Opponent replies Kh8 (king h7→h8).
  5. Best move: Bxf6+ — bishop c3→f6, captures pawn, gives check.

Tactical themes

advantage, attraction, middlegame, sacrifice, very long. The key move Rxg6+ captures with check, forcing a response.

Position data

FEN: 2r1rb2/6k1/p4pnp/1p1B1p2/2P5/2BP3P/PP5K/R5R1 b - - 3 31

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.