Chess Puzzle #0mmLH — Intermediate, White to move, middlegame

Rating 1229 · Intermediate · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen f6; rooks a1/e6; bishops b3/h6; pawns a2/b2/c3/f2/g3/h2. Black: king g8; queen c6; rooks e7/e8; bishops c5/f3; pawns a7/b7/f5/g6/h7. White is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxe6 — queen c6→e6, captures rook. Now White to move.
  2. Best move: Bxe6+ — bishop b3→e6, captures queen, gives check. Opponent replies Rxe6 (rook e7→e6, captures bishop).
  3. Best move: Qg7# — queen f6→g7, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qg7# delivering checkmate.

Position data

FEN: 4r1k1/pp2r2p/2q1RQpB/2b2p2/8/1BP2bP1/PP3P1P/R5K1 b - - 0 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.