Chess Puzzle #0nJ9R — Beginner, White to move, middlegame

Rating 625 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d4; rooks a1/g3; bishop c1; knight c6; pawns a2/c2/c3/e3/f4/g2/h2. Black: king g8; queen e7; rooks a8/e8; bishop c5; pawns a7/b7/c7/d5/f7/g7/h6. White is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: bxc6 — pawn b7→c6, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r3r1k1/ppp1qpp1/2N4p/2bp4/3Q1P2/2P1P1R1/P1P3PP/R1B3K1 b - - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.