Chess Puzzle #0oUZm — Advanced, Black to move, middlegame

Rating 1630 · Advanced · endgame, long, mate, mate in 3.

Position

White: king h3; queen b6; bishop b2; knight b7; pawns a2/b3/e2/f2/g3/h2. Black: king e7; rook d1; bishop e6; knight e1; pawns f4/g7/h7. White is ahead by 7 points of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Kh4 — king h3→h4. Now Black to move.
  2. Best move: Ng2+ — knight e1→g2, gives check. Opponent replies Kh5 (king h4→h5).
  3. Best move: Rd5+ — rook d1→d5, gives check. Opponent replies Be5 (bishop b2→e5).
  4. Best move: Rxe5# — rook d5→e5, captures bishop, delivers checkmate.

Tactical themes

endgame, long, mate, mate in 3. The combination ends with Rxe5# delivering checkmate.

Position data

FEN: 8/1N2k1pp/1Q2b3/8/5p2/1P4PK/PB2PP1P/3rn3 w - - 0 32

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.