Chess Puzzle #0qoMM — Intermediate, Black to move, endgame

Rating 1423 · Intermediate · advantage, defensive move, endgame, fork, long, master.

Position

White: king f1; rooks e7/h3; knight c7. Black: king g5; rook g4; bishop c6; pawns a7/b7/g6/h7. White is ahead by 1 point of material. Black to move.

Solution (3 moves)

  1. Opponent setup: Rf7 — rook e7→f7. Now Black to move.
  2. Best move: Bg2+ — bishop c6→g2, gives check. Opponent replies Kf2 (king f1→f2).
  3. Best move: Bxh3 — bishop g2→h3, captures rook. Opponent replies Ne6+ (knight c7→e6, gives check).
  4. Best move: Kh6 — king g5→h6.

Tactical themes

advantage, defensive move, endgame, fork, long, master. The key move is Bg2+.

Position data

FEN: 8/ppN1R2p/2b3p1/6k1/6r1/7R/8/5K2 w - - 2 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.