Chess Puzzle #0rAq1 — Advanced, White to move, middlegame

Rating 1693 · Advanced · advantage, endgame, long, pin.

Position

White: king h2; queen g7; rook f1; bishop c2; pawns a4/b5/f2/g2. Black: king e7; queen d8; rooks a8/e5; pawns a7/b6/c5/f7/h6. Black is ahead by 3 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Rh5+ — rook e5→h5, gives check. Now White to move.
  2. Best move: Kg1 — king h2→g1. Opponent replies Qd2 (queen d8→d2).
  3. Best move: Bg6 — bishop c2→g6. Opponent replies Rg5 (rook h5→g5).
  4. Best move: Qxf7+ — queen g7→f7, captures pawn, gives check.

Tactical themes

advantage, endgame, long, pin. The key move Qxf7+ captures with check, forcing a response.

Position data

FEN: r2q4/p3kpQ1/1p5p/1Pp1r3/P7/8/2B2PPK/5R2 b - - 0 29

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.