Chess Puzzle #0rgZM — Beginner, White to move, middlegame

Rating 1173 · Beginner · discovered attack, endgame, mate, mate in 2, short.

Position

White: king h1; queen c7; rook f1; knight f4; pawns d5/g2/h2. Black: king h8; queen e4; rook f8; bishop d4; pawns b6/c5/g6/h7. Black is ahead by 1 point of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qe2 — queen e4→e2. Now White to move.
  2. Best move: Nxg6+ — knight f4→g6, captures pawn, gives check. Opponent replies hxg6 (pawn h7→g6, captures knight).
  3. Best move: Rxf8# — rook f1→f8, captures rook, delivers checkmate.

Tactical themes

discovered attack, endgame, mate, mate in 2, short. The combination ends with Rxf8# delivering checkmate.

Position data

FEN: 5r1k/2Q4p/1p4p1/2pP4/3bqN2/8/6PP/5R1K b - - 7 30

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.