Chess Puzzle #0rsml — Beginner, White to move, middlegame

Rating 871 · Beginner · endgame, mate, mate in 2, short.

Position

White: king h2; queen f7; rooks d3/g3; pawns g2/h3. Black: king h7; queen c2; rook e1; bishops b5/g7; pawns a6/c4/g6/h6. Black is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: cxd3 — pawn c4→d3, captures rook. Now White to move.
  2. Best move: Qxg6+ — queen f7→g6, captures pawn, gives check. Opponent replies Kh8 (king h7→h8).
  3. Best move: Qxg7# — queen g6→g7, captures bishop, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 8/5Qbk/p5pp/1b6/2p5/3R2RP/2q3PK/4r3 b - - 6 38

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.