Chess Puzzle #0sHj2 — Advanced, White to move, middlegame

Rating 1683 · Advanced · crushing, endgame, hanging piece, long, pin.

Position

White: king f2; queen g5; rook e1; pawns a4/b3/g4. Black: king d8; queen c7; rook e8; knight a5; pawns a6/b5/c4/d3/f7. Black is ahead by 5 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Kc8 — king d8→c8. Now White to move.
  2. Best move: Rxe8+ — rook e1→e8, captures rook, gives check. Opponent replies Kb7 (king c8→b7).
  3. Best move: Re7 — rook e8→e7. Opponent replies Qxe7 (queen c7→e7, captures rook).
  4. Best move: Qxe7+ — queen g5→e7, captures queen, gives check.

Tactical themes

crushing, endgame, hanging piece, long, pin. The key move Rxe8+ captures with check, forcing a response.

Position data

FEN: 3kr3/2q2p2/p7/np4Q1/P1p3P1/1P1p4/5K2/4R3 b - - 2 41

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.