Chess Puzzle #0sm0H — Beginner, White to move, opening

Rating 860 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen c2; rooks a1/f1; bishops d2/g2; knights c3/g5; pawns a2/b2/e5/f2/g3/h2. Black: king g8; queen d8; rooks a8/f8; bishop b7; knights b6/g4; pawns a6/b5/c4/c7/e6/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxg2 — bishop b7→g2, captures bishop. Now White to move.
  2. Best move: Qxh7# — queen c2→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r2q1rk1/1bp2ppp/pn2p3/1p2P1N1/2p3n1/2N3P1/PPQB1PBP/R4RK1 b - - 2 14

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.