Chess Puzzle #0snY0 — Beginner, White to move, middlegame

Rating 969 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king h1; queen e3; rook f1; bishop e6; pawns a3/c3/c4/d5/f2/g2/h3. Black: king h8; queen h4; rooks a8/f8; knight g5; pawns a6/b7/c7/d6/e4/h7. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rae8 — rook a8→e8. Now White to move.
  2. Best move: Qd4+ — queen e3→d4, gives check. Opponent replies Rf6 (rook f8→f6).
  3. Best move: Qxf6# — queen d4→f6, captures rook, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxf6# delivering checkmate.

Position data

FEN: r4r1k/1pp4p/p2pB3/3P2n1/2P1p2q/P1P1Q2P/5PP1/5R1K b - - 2 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.