Chess Puzzle #0uNCP — Beginner, White to move, middlegame

Rating 1111 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king h1; queen h5; rook f1; bishop g2; knight d5; pawns a2/e4/g3/h2. Black: king g8; queen b2; rooks a8/f8; bishop e3; pawns a7/b7/d4/d6/f7/g7/h7. Black is ahead by 5 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: g6 — pawn g7→g6. Now White to move.
  2. Best move: Nf6+ — knight d5→f6, gives check. Opponent replies Kg7 (king g8→g7).
  3. Best move: Qxh7# — queen h5→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r4rk1/pp3ppp/3p4/3N3Q/3pP3/4b1P1/Pq4BP/5R1K b - - 1 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.