Chess Puzzle #0vJsJ — Beginner, Black to move, middlegame

Rating 562 · Beginner · endgame, mate, mate in 2, short.

Position

White: king g1; rooks a1/b7; knight a4; pawns a2/b3/c2/f2/g2/h2. Black: king g7; rooks d5/d8; knight g4; pawns a7/c5/f7/g6/h7. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: h3 — pawn h2→h3. Now Black to move.
  2. Best move: Rd1+ — rook d5→d1, gives check. Opponent replies Rxd1 (rook a1→d1, captures rook).
  3. Best move: Rxd1# — rook d8→d1, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxd1# delivering checkmate.

Position data

FEN: 3r4/pR3pkp/6p1/2pr4/N5n1/1P6/P1P2PPP/R5K1 w - - 1 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.