Chess Puzzle #0vKrM — Beginner, White to move, opening

Rating 588 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen e4; rooks a1/f1; bishops c2/f4; knight f3; pawns a2/c3/d4/e5/f2/g2/h2. Black: king g8; queen d8; rooks a8/f8; bishop b7; knights d5/d7; pawns a6/b5/c4/c7/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxf4 — knight d5→f4, captures bishop. Now White to move.
  2. Best move: Qxh7# — queen e4→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r2q1rk1/1bpn1ppp/p3p3/1p1nP3/2pPQB2/2P2N2/P1B2PPP/R4RK1 b - - 2 14

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.