Chess Puzzle #0wRTd — Master, White to move, opening

Rating 2546 · Master · advantage, attraction, defensive move, kingside attack, long, middlegame.

Position

White: king h1; queen d1; rooks a1/f1; bishops d3/e3; knights d2/e5; pawns a2/b2/c3/d4/f4/g5/h2. Black: king g8; queen d8; rooks c8/f8; bishops b7/d6; knights c4/f6; pawns a6/b5/d5/e6/f7/g7/h7. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Nd7 — knight f6→d7. Now White to move.
  2. Best move: Bxh7+ — bishop d3→h7, captures pawn, gives check. Opponent replies Kxh7 (king g8→h7, captures bishop).
  3. Best move: Qh5+ — queen d1→h5, gives check. Opponent replies Kg8 (king h7→g8).
  4. Best move: Rf3 — rook f1→f3.

Tactical themes

advantage, attraction, defensive move, kingside attack, long, middlegame, sacrifice. The key move Bxh7+ captures with check, forcing a response.

Position data

FEN: 2rq1rk1/1b3ppp/p2bpn2/1p1pN1P1/2nP1P2/2PBB3/PP1N3P/R2Q1R1K b - - 0 15

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.