Chess Puzzle #0x2wj — Beginner, Black to move, middlegame

Rating 444 · Beginner · endgame, kingside attack, mate, mate in 2, short.

Position

White: king g1; queen b2; bishop a3; knight f3; pawns a2/b6/e4/f2/g2/h2. Black: king g8; queen d8; knight g4; pawns a7/b7/c7/e5/e6/g7/h7. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: h3 — pawn h2→h3. Now Black to move.
  2. Best move: Qd1+ — queen d8→d1, gives check. Opponent replies Ne1 (knight f3→e1).
  3. Best move: Qxe1# — queen d1→e1, captures knight, delivers checkmate.

Tactical themes

endgame, kingside attack, mate, mate in 2, short. The combination ends with Qxe1# delivering checkmate.

Position data

FEN: 3q2k1/ppp3pp/1P2p3/4p3/4P1n1/B4N2/PQ3PPP/6K1 w - - 0 23

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.