Chess Puzzle #0xkvJ — Beginner, Black to move, middlegame

Rating 837 · Beginner · endgame, mate, mate in 2, short.

Position

White: king f1; rooks a1/d1; pawns a4/b2/f2/g2. Black: king g7; rook h4; knight f4; pawns d3/f7/g6/h5. White is ahead by 2 points of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Kg1 — king f1→g1. Now Black to move.
  2. Best move: Ne2+ — knight f4→e2, gives check. Opponent replies Kf1 (king g1→f1).
  3. Best move: Rh1# — rook h4→h1, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rh1# delivering checkmate.

Position data

FEN: 8/5pk1/6p1/7p/P4n1r/3p4/1P3PP1/R2R1K2 w - - 1 33

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.