Chess Puzzle #0zgJp — Beginner, White to move, endgame

Rating 895 · Beginner · endgame, mate, mate in 2, short.

Position

White: king f3; rook a5; bishop d6; knight c5; pawn g3. Black: king e8; rooks c8/h2; knight f6; pawns e6/f7/h7. Black is ahead by 4 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Rc6 — rook c8→c6. Now White to move.
  2. Best move: Ra8+ — rook a5→a8, gives check. Opponent replies Rc8 (rook c6→c8).
  3. Best move: Rxc8# — rook a8→c8, captures rook, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Rxc8# delivering checkmate.

Position data

FEN: 2r1k3/5p1p/3Bpn2/R1N5/8/5KP1/7r/8 b - - 3 35

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.