Chess Puzzle #0zytw — Beginner, White to move, middlegame

Rating 726 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen g4; rooks b1/e1; bishop h4; knight f5; pawns a2/c3/c5/e5/f2/g2/h2. Black: king g8; queen e6; rooks b8/e8; bishop b7; knight g6; pawns a7/c7/d5/f7/g7/h7. White is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Nxh4 — knight g6→h4, captures bishop. Now White to move.
  2. Best move: Qxg7# — queen g4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: 1r2r1k1/pbp2ppp/4q1n1/2PpPN2/6QB/2P5/P4PPP/1R2R1K1 b - - 0 21

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.