Chess Puzzle #104yp — Beginner, White to move, middlegame

Rating 1110 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d4; rooks a1/f1; bishops b2/g2; knight f3; pawns a3/b4/c2/f2/g3/h3. Black: king g8; queen d8; rooks a8/f8; bishops e4/e7; knight d7; pawns a5/b6/c7/e6/f7/g7/h7. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxf3 — bishop e4→f3, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r2q1rk1/2pnbppp/1p2p3/p7/1P1Qb3/P4NPP/1BP2PB1/R4RK1 b - - 1 14

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.