Chess Puzzle #10IKD — Advanced, White to move, middlegame

Rating 1618 · Advanced · attraction, endgame, mate, mate in 2, sacrifice, short.

Position

White: king f2; queen h6; rooks d3/g3; knight f3; pawns e5/f6/h2. Black: king h8; queen d5; rook g8; bishop a6; pawns a5/b4/f7/g6/h7. White is ahead by 3 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxd3 — queen d5→d3, captures rook. Now White to move.
  2. Best move: Qxh7+ — queen h6→h7, captures pawn, gives check. Opponent replies Kxh7 (king h8→h7, captures queen).
  3. Best move: Rh3# — rook g3→h3, delivers checkmate.

Tactical themes

attraction, endgame, mate, mate in 2, sacrifice, short. The combination ends with Rh3# delivering checkmate.

Position data

FEN: 6rk/5p1p/b4PpQ/p2qP3/1p6/3R1NR1/5K1P/8 b - - 0 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.