Chess Puzzle #10KXw — Beginner, Black to move, middlegame

Rating 691 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen e2; rooks a1/f1; bishops d2/d3; knight f3; pawns a2/b2/c4/d4/f2/g2. Black: king e8; queen c7; rooks a8/h8; bishops c8/h2; knight g4; pawns a6/b7/c6/e6/f7/g6/h6. Black is ahead by 1 point of material. Black to move.

Solution (1 move)

  1. Opponent setup: Nxh2 — knight f3→h2, captures bishop. Now Black to move.
  2. Best move: Qxh2# — queen c7→h2, captures knight, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh2# delivering checkmate.

Position data

FEN: r1b1k2r/1pq2p2/p1p1p1pp/8/2PP2n1/3B1N2/PP1BQPPb/R4RK1 w kq - 0 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.