Chess Puzzle #10yGg — Beginner, Black to move, middlegame

Rating 963 · Beginner · kingside attack, mate, mate in 2, middlegame, short.

Position

White: king g1; queen a7; rooks a1/d1; knight c3; pawns a2/d5/e4/f2/g2/h2. Black: king f8; queen f6; rooks b2/h8; bishop d6; pawns c5/e5/f7/g7/h6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Rab1 — rook a1→b1. Now Black to move.
  2. Best move: Qxf2+ — queen f6→f2, captures pawn, gives check. Opponent replies Kh1 (king g1→h1).
  3. Best move: Qxg2# — queen f2→g2, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 2, middlegame, short. The combination ends with Qxg2# delivering checkmate.

Position data

FEN: 5k1r/Q4pp1/3b1q1p/2pPp3/4P3/2N5/Pr3PPP/R2R2K1 w - - 0 18

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.