Chess Puzzle #13fCp — Beginner, White to move, middlegame

Rating 1093 · Beginner · attack on f2/f7, corner mate, mate, mate in 2, middlegame, short.

Position

White: king c2; queen d5; rook h1; bishops e2/h2; knight g5; pawns a2/e3/f2/g2/h3. Black: king e8; queen a1; rooks a8/h8; bishops c8/f8; knight d7; pawns a6/b7/e5/f7/g7/h5. Black is ahead by 6 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Qxh1 — queen a1→h1, captures rook. Now White to move.
  2. Best move: Qxf7+ — queen d5→f7, captures pawn, gives check. Opponent replies Kd8 (king e8→d8).
  3. Best move: Ne6# — knight g5→e6, delivers checkmate.

Tactical themes

attack on f2/f7, corner mate, mate, mate in 2, middlegame, short. The combination ends with Ne6# delivering checkmate.

Position data

FEN: r1b1kb1r/1p1n1pp1/p7/3Qp1Np/8/4P2P/P1K1BPPB/q6R b kq - 1 17

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.