Chess Puzzle #14m7F — Beginner, White to move, middlegame

Rating 850 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d3; rooks a1/f1; bishop c2; knight f3; pawns a2/c3/d4/e3/f2/g2/h3. Black: king g8; queen e7; rooks a8/f8; bishop b7; knight c6; pawns a6/b6/c5/e6/f7/g7/h7. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: e5 — pawn e6→e5. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r4rk1/1b2qppp/ppn1p3/2p5/3P4/2PQPN1P/P1B2PP1/R4RK1 b - - 2 15

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.