Chess Puzzle #16FmF — Beginner, White to move, middlegame

Rating 1034 · Beginner · crushing, discovered attack, endgame, kingside attack, short.

Position

White: king g1; queen g3; rook d1; knight f4; pawns a2/b3/c2/f2/g2/h3. Black: king h8; queen e5; rooks f6/f8; pawns a7/d5/e4/f5/g7/h6. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: g5 — pawn g7→g5. Now White to move.
  2. Best move: Ng6+ — knight f4→g6, gives check. Opponent replies Rxg6 (rook f6→g6, captures knight).
  3. Best move: Qxe5+ — queen g3→e5, captures queen, gives check.

Tactical themes

crushing, discovered attack, endgame, kingside attack, short. The key move Qxe5+ captures with check, forcing a response.

Position data

FEN: 5r1k/p5p1/5r1p/3pqp2/4pN2/1P4QP/P1P2PP1/3R2K1 b - - 1 28

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.