Chess Puzzle #16NiM — Beginner, White to move, middlegame

Rating 871 · Beginner · mate, mate in 1, middlegame, one move.

Position

White: king g1; rooks a1/f1; bishop e5; knight f7; pawns a2/b2/c2/f2/g2/h2. Black: king g8; rooks a8/f8; bishops c8/d4; knight h5; pawns a6/b7/e7/g6/h7. Black is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxb2 — bishop d4→b2, captures pawn. Now White to move.
  2. Best move: Nh6# — knight f7→h6, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Nh6# delivering checkmate.

Position data

FEN: r1b2rk1/1p2pN1p/p5p1/4B2n/3b4/8/PPP2PPP/R4RK1 b - - 1 16

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.