Chess Puzzle #16ysw — Beginner, White to move, middlegame

Rating 469 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king f1; queen d3; bishops c2/e3; knight e5; pawns d4/f2/g2/h3. Black: king g8; queen c8; rook f8; bishop a3; knight c3; pawns a5/b4/e6/f7/g7/h7. Black is ahead by 4 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qc7 — queen c8→c7. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: 2q2rk1/5ppp/4p3/p3N3/1p1P4/b1nQB2P/2B2PP1/5K2 b - - 1 25

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.