Chess Puzzle #1CKnI — Beginner, White to move, middlegame

Rating 487 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king e1; queen d3; rooks a1/h1; knights f3/f6; pawns a2/b2/c3/f2/g2/g3. Black: king g8; queen d8; rooks a8/f8; knight b8; pawns a7/b7/d4/e6/f7/g7/h7. White is ahead by 2 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Qxf6 — queen d8→f6, captures knight. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: rn1q1rk1/pp3ppp/4pN2/8/3p4/2PQ1NP1/PP3PP1/R3K2R b KQ - 0 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.