Chess Puzzle #1DQxj — Beginner, White to move, middlegame

Rating 1184 · Beginner · advantage, discovered attack, fork, long, middlegame.

Position

White: king f1; rook e1; bishop c4; knight g5; pawns f3/g4/h2. Black: king f8; rook a8; bishops c7/f5; knight a2; pawns b7/c6/g7/h7. Black is ahead by 4 points of material. White to move.

Solution (3 moves)

  1. Opponent setup: Bg6 — bishop f5→g6. Now White to move.
  2. Best move: Ne6+ — knight g5→e6, gives check. Opponent replies Ke7 (king f8→e7).
  3. Best move: Nxc7+ — knight e6→c7, captures bishop, gives check. Opponent replies Kd6 (king e7→d6).
  4. Best move: Nxa8 — knight c7→a8, captures rook.

Tactical themes

advantage, discovered attack, fork, long, middlegame. The key move Nxc7+ captures with check, forcing a response.

Position data

FEN: r4k2/1pb3pp/2p5/5bN1/2B3P1/5P2/n6P/4RK2 b - - 0 29

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.