Chess Puzzle #1HjJr — Beginner, White to move, middlegame

Rating 928 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d3; rooks c1/e2; bishops b1/c3; pawns b2/e3/e5/f3/g2/h2. Black: king g8; queen a4; rooks b5/f8; bishop e7; knight d7; pawns b3/d5/e6/f7/g7/h7. Material is balanced. White to move.

Solution (1 move)

  1. Opponent setup: Rc5 — rook b5→c5. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: 5rk1/3nbppp/4p3/1r1pP3/q7/1pBQPP2/1P2R1PP/1BR3K1 b - - 4 27

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.