Chess Puzzle #1RiMJ — Beginner, Black to move, middlegame

Rating 1076 · Beginner · endgame, mate, mate in 2, short.

Position

White: king f1; queen g4; rook h4; knight d1; pawns b2/f2/g2/h5. Black: king c5; queen d2; rook c1; knight e2; pawns a6/e6/h6. White is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Qxe2 — queen g4→e2, captures knight. Now Black to move.
  2. Best move: Rxd1+ — rook c1→d1, captures knight, gives check. Opponent replies Qxd1 (queen e2→d1, captures rook).
  3. Best move: Qxd1# — queen d2→d1, captures queen, delivers checkmate.

Tactical themes

endgame, mate, mate in 2, short. The combination ends with Qxd1# delivering checkmate.

Position data

FEN: 8/8/p3p2p/2k4P/6QR/8/1P1qnPP1/2rN1K2 w - - 0 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.