Chess Puzzle #1YBJm — Beginner, White to move, middlegame

Rating 948 · Beginner · advantage, discovered attack, opening, short.

Position

White: king e1; queen d1; rooks a1/f1; bishop d3; knights d5/e2; pawns a2/b4/c3/f3/g3/h2. Black: king g8; queen e6; rooks a8/f8; bishops a5/c8; knight c6; pawns a7/b7/c7/f7/g7/h6. Material is balanced. White to move.

Solution (2 moves)

  1. Opponent setup: Qxd5 — queen e6→d5, captures knight. Now White to move.
  2. Best move: Bh7+ — bishop d3→h7, gives check. Opponent replies Kxh7 (king g8→h7, captures bishop).
  3. Best move: Qxd5 — queen d1→d5, captures queen.

Tactical themes

advantage, discovered attack, opening, short. The key move is Bh7+.

Position data

FEN: r1b2rk1/ppp2pp1/2n1q2p/b2N4/1P6/2PB1PP1/P3N2P/R2QKR2 b Q - 0 18

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.