Chess Puzzle #1YoMM — Beginner, White to move, middlegame

Rating 818 · Beginner · advantage, endgame, long, skewer.

Position

White: king h1; rooks b1/e1; bishop a6; pawns a4/c5/d4/f2/h2/h4. Black: king c7; rooks g4/g8; knight e2; pawns a5/c6/d5/e6/f3/h6. Material is balanced. White to move.

Solution (3 moves)

  1. Opponent setup: Rxh4 — rook g4→h4, captures pawn. Now White to move.
  2. Best move: Rb7+ — rook b1→b7, gives check. Opponent replies Kd8 (king c7→d8).
  3. Best move: Rb8+ — rook b7→b8, gives check. Opponent replies Ke7 (king d8→e7).
  4. Best move: Rxg8 — rook b8→g8, captures rook.

Tactical themes

advantage, endgame, long, skewer. The key move is Rb7+.

Position data

FEN: 6r1/2k5/B1p1p2p/p1Pp4/P2P2rP/5p2/4nP1P/1R2R2K b - - 7 39

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.