Chess Puzzle #1afJm — Intermediate, White to move, middlegame

Rating 1374 · Intermediate · mate, mate in 1, middlegame, one move.

Position

White: king e1; rooks a1/h5; bishop b5; knights d5/f6; pawns a2/b2/c2/e4/g3. Black: king e7; rooks a8/h8; bishop d7; knights d4/h6; pawns a7/b7/c7/d6/f7/g4. Black is ahead by 1 point of material. White to move.

Solution (1 move)

  1. Opponent setup: Ke6 — king e7→e6. Now White to move.
  2. Best move: Bxd7# — bishop b5→d7, captures bishop, delivers checkmate.

Tactical themes

mate, mate in 1, middlegame, one move. The combination ends with Bxd7# delivering checkmate.

Position data

FEN: r6r/pppbkp2/3p1N1n/1B1N3R/3nP1p1/6P1/PPP5/R3K3 b Q - 3 20

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.