Chess Puzzle #1cm0d — Beginner, White to move, middlegame

Rating 926 · Beginner · advantage, endgame, fork, short.

Position

White: king f3; rook a4; bishop g7; knight f5; pawns c2/g2/h3. Black: king c8; rook g8; bishop c5; knight c4; pawns a6/b7/c7/f7/h7. Black is ahead by 2 points of material. White to move.

Solution (2 moves)

  1. Opponent setup: Nd6 — knight c4→d6. Now White to move.
  2. Best move: Ne7+ — knight f5→e7, gives check. Opponent replies Kb8 (king c8→b8).
  3. Best move: Nxg8 — knight e7→g8, captures rook.

Tactical themes

advantage, endgame, fork, short. The key move is Ne7+.

Position data

FEN: 2k3r1/1pp2pBp/p7/2b2N2/R1n5/5K1P/2P3P1/8 b - - 4 30

Solve this puzzle interactively on Brilliant Knight — free tactics training powered by Stockfish 18, no signup required.

Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.