Chess Puzzle #1djYV — Beginner, White to move, middlegame

Rating 536 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king g1; queen d3; rooks f1/f3; knight g5; pawns a2/c3/d4/e5/f4/g2/h2. Black: king g8; queen b2; rooks a8/f8; knights f5/h6; pawns a7/b7/d5/e6/f7/g7/h7. Black is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Nh4 — knight f5→h4. Now White to move.
  2. Best move: Qxh7# — queen d3→h7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxh7# delivering checkmate.

Position data

FEN: r4rk1/pp3ppp/4p2n/3pPnN1/3P1P2/2PQ1R2/Pq4PP/5RK1 b - - 6 20

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.