Chess Puzzle #1hA0p — Beginner, White to move, middlegame

Rating 739 · Beginner · kingside attack, mate, mate in 1, middlegame, one move.

Position

White: king e1; queen d4; rooks a1/h1; bishop b2; knight b5; pawns a3/b4/c2/e3/f2/g2/h2. Black: king g8; queen d8; rooks a8/f8; bishops d6/e2; knight e4; pawns a7/c6/d5/e6/f7/g7/h7. Black is ahead by 3 points of material. White to move.

Solution (1 move)

  1. Opponent setup: Bxb5 — bishop e2→b5, captures knight. Now White to move.
  2. Best move: Qxg7# — queen d4→g7, captures pawn, delivers checkmate.

Tactical themes

kingside attack, mate, mate in 1, middlegame, one move. The combination ends with Qxg7# delivering checkmate.

Position data

FEN: r2q1rk1/p4ppp/2pbp3/1N1p4/1P1Qn3/P3P3/1BP1bPPP/R3K2R b KQ - 1 13

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.