Chess Puzzle #1kINv — Beginner, Black to move, endgame

Rating 1010 · Beginner · corner mate, endgame, mate, mate in 2, short.

Position

White: king g3; rook d5; knight g4; pawn h3. Black: king e4; rook e2; knight e1; pawns g7/h5. Black is ahead by 1 point of material. Black to move.

Solution (2 moves)

  1. Opponent setup: Rxh5 — rook d5→h5, captures pawn. Now Black to move.
  2. Best move: Rg2+ — rook e2→g2, gives check. Opponent replies Kh4 (king g3→h4).
  3. Best move: Nf3# — knight e1→f3, delivers checkmate.

Tactical themes

corner mate, endgame, mate, mate in 2, short. The combination ends with Nf3# delivering checkmate.

Position data

FEN: 8/6p1/8/3R3p/4k1N1/6KP/4r3/4n3 w - - 4 42

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.