Chess Puzzle #1nIM9 — Intermediate, White to move, middlegame

Rating 1566 · Intermediate · advantage, discovered attack, endgame, long, pin.

Position

White: king h2; queen b7; rook c6; bishop g2; pawns g3/h3. Black: king g6; queen e3; rook d8; knight f6; pawns a7/f5/h6. Black is ahead by 1 point of material. White to move.

Solution (3 moves)

  1. Opponent setup: f4 — pawn f5→f4. Now White to move.
  2. Best move: Be4+ — bishop g2→e4, gives check. Opponent replies Qxe4 (queen e3→e4, captures bishop).
  3. Best move: Rxf6+ — rook c6→f6, captures knight, gives check. Opponent replies Kxf6 (king g6→f6, captures rook).
  4. Best move: Qxe4 — queen b7→e4, captures queen.

Tactical themes

advantage, discovered attack, endgame, long, pin. The key move Rxf6+ captures with check, forcing a response.

Position data

FEN: 3r4/pQ6/2R2nkp/5p2/8/4q1PP/6BK/8 b - - 1 37

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Puzzle data from the Lichess puzzle database (CC0). Analysis powered by Stockfish 18 in your browser.